RicochetrdtrdtapplRicoMBAR "TbmpbTbmpTbmpTbmpTbmpcodecodedata1pref2rloc2tAIB3tFRM3htFRM3tFRMx4tFRM5tFRM6tFRM7|tFRMl86tSTR8tSTR@9Z14 :<8%  5i&]  R N G U T S C L)/ I1RicochetRestartNext RoundNew Game-UndoTimerStartStopHelpControlsRules-About Ricochet8||88DD8(ll(8TT8( ?<NVHHnHnHnNOO J@g<NO4p`b n<*(8(6Cga,?/?a,PJCga-z?/?a*.PJCga-?/?a- /././.NO LN^NuNV/&.HmHNO$Bg/NO)&.N^NuNV/&.HmPNO$Bg/NO)&.N^NuNV/&.HmXNO$Bg/NO)&.N^NuNV/ $n?. /a`6a`.a`&at`?<xa`a` ?<alN^NuNV/ nv0(@ @jb<A Ѐ00N&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&ar`La`Da `J@o np0SGJ@n08J@o  0SDJ@n KLN^NuNVH8*.(n&E n Jg( n  %fBD n R-H H @b^A Ѐ00N2JJ:JJJJJJJ*J"JJBD`D`D`D `D`v n  bHn aF6X` *fR-H 6lDCDt . @ .f@C-I I bHn a4X` *fR-H 4 n JBlBBr hg lg Lf n H-H 2| n H @ bbA Ѐ00N8LLLLLLLLLLBDLLLDLLLL0LLzLrLL< Tf` SCJCn(@ KRSCJCoL SCJCn`>$\fE0B// a4Pf` 0SCBn2SAJBo0S@f06Bo 0SCBn` CfvD????</`Q./\a P?// a&HO ` Alf \"K ` \0 E0`2|`<D@2|`0D`( n %g% n g`PS-H `F Alf `$ Ahf f `g0H`p0???? // a&HO n C-I J(fB0 EL8N^NuNVHn/. /.aN^NuNV"n IJgRJf N^NuNV"n I . SrgJgRSrgJf N^NuNV/. /.aN^NuNV/. /.aN^Nu><G<<N <><G<<N p><G<<N p><G<<N <><G<<N oNVH? .". ,Ѐg.ҁg F"G(<*<,F̄ggHF.΄ggHGF„$r&Fgtb:DO GlJ GlSGQ`L6HC4HBGf`8GDO Gl GlSGQ`2HA0H@Gf͈ωkj͈.҃т$JgRA(C(<)g Fbm` BbJHB`:<`\.gj GD@ňJA(C(<)gD Fbm`JHB` . A(0LN^Nu .A(0LN^Nu,HF``.HGF`l . ` .:<. l f`f`tA(0LN^Nu`:< .". (<$&bXbRk.`g:.gG`NVH? .". .,<*F(<$g&gbgbvgzĆgHBJƆg…HCKCB,*x" 6<ҁрd҅фQHA6CAЀЀC:<gRB`:<`Z:<`(:<bH` ".`".  l(A(0LN^NutЀSBf<`v…ҁSCf6`NVH? .". .,<*F(<$g&gܰbg䲆bgĆgHBJƆg…HCKCB~ G|.6<b Ɛg*ЀQ6<oЀQr`rCC .gRB:<`:<`:<`:<`:<g bpA(0LN^Nu:< b`:< l`tЀSBf`v…ҁSCf` Bmh| BlRB Bg ``FA(C(<)g4 Fbm|`x Bl4gJH@BH@A(0LN^NuNVH?:< .@"Jg6 mb.`A(0LN^Nu`NVH?:< .". ,gb bp.gT bZj Jj"k(JjAbf pLN^NupLN^NupLN^Nu``f Bg ҁрQgJf"Ё`rЁgRBgNtNNNV/. /.a N^NuNV//&. <Jftr`ZJl |Dj"<t`@Y o ?n փS ?o"HH@B@ x $JHBBB "&(N^NuNV/.ar//a^N^NuNV//".g:$ H@@HxFHH@B@ 戄&p`vt "&(N^NuNV//$.&. Jf Jfp`X H@@H("p B@H@HRgR LHDBD&(N^NuNV//".$. JfpJgd H@@H(&p B@H@HJo <Jl&R`"pఄmp`Jl0D@H JlD&(N^NuNV/.aX//afN^Nu"/ ///aP"///aP"/ NuA(1|NuA(1Gh1F1E Fg!n !n !n!n`!n !n hgA(/NOLN^Nu0/ 2/AH@B@2/ ЁNuNVH0Bg/` VxAbout Ricochet RobotRicochet 2003 Keith Packard & Bart Massey Version 0.1 http://keithp.com keithp@keithp.com L! Done2 ~x{ VtRicochet ControlszTap robot to select. Tap destination to move. Drag robot to select and move. Up button to undo. Tap center to start/stop timer.{ j! Done2܈ bRicochet Robot Rules} ! Done  2i5 \tNext Round(Abandon Round?! Yesd! No2i5  \rNew Game 2New Game? ! Yes d! No2i5lo \rNew Gamem(Abandon Game?n! Yesod! NoInfo Form HelpRicochet Robot Goal: move solid robot to target in minimal moves Robots move horizontally or vertically until they hit an obstruction. Use outlined robots as extra obstructions. Each movement of any robot counts as 1 move. A complete game consists of seventeen rounds. Multiple players plan moves privately and bid number of moves. First bidder starts timer. Successive bids needn't be lower. Lowest bidder attempts solution. Failure to solve in no more than bid moves passes attempt to next higher bidder. Success counts as one point for round. Player with most points at end of game wins.